中介者模式 Mediator Pattern

中介者模式,在兩個不同的封裝物件之間,作為中間進行交互的模式,可以減少物件之間的依賴關係,並且降低耦合性問題,舉例來說有背包(Bag)與商店(Store)這兩個物件,你會從背包(Bag)當中拿出鈴錢(Bells)去商店(Store)購買大頭菜(Turnips),但它們應該要各自其職,不要太過於互相依賴,因此你會需要有個中間控制這些物件的中介者(Mediator)。

UML

UML

實作

首先我們不外乎先製作出大頭菜(Turnips)物件,只需要賦予簡單計算數量的功能即可。

Turnips.php

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/**
* Turnips
*/
class Turnips
{
/**
* @var int
*/
protected int $count;

/**
* Turnips constructor.
*
* @param int $count
*/
public function __construct(int $count)
{
$this->setCount($count);
}

/**
* @param int $count
*/
public function setCount(int $count)
{
$this->count = $count;
}

/**
* @return int
*/
public function getCount(): int
{
return $this->count;
}
}

接下來我們要做出背包(Bag)以及商店(Store)這兩個物件,因為這兩個物件會進行交互,所以需要有一個抽象類別去把中介者(Mediator)帶入,這裡稱之為協調同事(Colleague)物件,所以我們要先實作出協調同事(Colleague)這項物件,再去實作背包(Bag)以及商店(Store)這兩個物件,並且繼承協調同事(Colleague)這個抽象。

Colleague.php

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/**
* Abstract Colleague.
*/
abstract class Colleague
{
/**
* @var Mediator
*/
protected Mediator $mediator;

/**
* @param Mediator $mediator
*/
public function setMediator(Mediator $mediator)
{
$this->mediator = $mediator;
}
}

Bag.php

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/**
* Class Bag.
*/
class Bag extends Colleague
{
/**
* @var Bells
*/
protected $bells;

/**
* @var Turnips
*/
protected $turnips;

/**
* Bag constructor.
*/
public function __construct()
{
$this->bells = new Bells(0);
$this->turnips = new Turnips(0);
}

/**
* @return int
*/
public function getBells(): int
{
return $this->bells->getBells();
}

/**
* @return int
*/
public function getTurnips(): int
{
return $this->turnips->getCount();
}

/**
* @param int $bells
*/
public function setBells(int $bells)
{
echo "[背包] 剩下 $bells 鈴錢。";
$this->bells->setBells($bells);
}

/**
* @param int $count
*/
public function setTurnips(int $count)
{
echo "[背包] 剩下 $count 顆大頭菜。";
$this->turnips->setCount($count);
}
}

Store.php

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use InvalidArgumentException;

/**
* Class Store.
*/
class Store extends Colleague
{
/**
* @param int $price
* @param int $count
*
* @throws InvalidArgumentException
* @return Turnips
*/
public function buyTurnips(int $price, int $count)
{
$total = $price * $count;
if ($this->mediator->getBells() >= $total) {
/**
* 跟商店(Store)買大頭菜(Turnips),並且將大頭菜放入背包(Bag)當中。
*/
$this->mediator->setBells($this->mediator->getBells() - $total);
echo "[商店] 收到了 $total 鈴錢。";

echo "[商店] 賣出了 $count 顆大頭菜。";
$this->mediator->setTurnips($this->mediator->getTurnips() + $count);

return;
}

throw new InvalidArgumentException('[錯誤] 您背包裡的鈴錢不足,無法購買大頭菜。');
}

/**
* @param int $price
* @param int $count
*
* @throws InvalidArgumentException
* @return int
*/
public function sellTurnips(int $price, int $count)
{
if ($this->mediator->getTurnips() >= $count) {
/**
* 跟商店(Store)賣大頭菜(Turnips),並且將鈴錢放入背包(Bag)當中。
*/
$this->mediator->setTurnips($this->mediator->getTurnips() - $count);
echo "[商店] 收購了 $count 顆大頭菜。";

$total = $price * $count;
echo "[商店] 支出了 $total 鈴錢。";
$this->mediator->setBells($this->mediator->getBells() + $total);

return;
}

throw new InvalidArgumentException('[錯誤] 您背包裡的大頭菜不足,無法販賣大頭菜。');
}
}

最後我們要來把中介者(Mediator)實作出來,這個中介者(Mediator)會作為背包(Bag)以及商店(Store)之間交互的載體,所以在實作之前先定義它的介面(Interface)出來。

MediatorInterface.php

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/**
* Interface MediatorInterface.
*/
interface MediatorInterface
{
/**
* @return int
*/
public function getBells(): int;

/**
* @return int
*/
public function getTurnips(): int;

/**
* @param int $bells
*/
public function setBells(int $bells);

/**
* @param int $count
*/
public function setTurnips(int $count);

/**
* @param int $price
* @param int $count
*/
public function buyTurnips(int $price, int $count);

/**
* @param int $price
* @param int $count
*/
public function sellTurnips(int $price, int $count);
}

最後去實作出背包(Bag)與商店(Store)的中介者(Mediator),背包(Bag)主要控制鈴錢(Bells)以及大頭菜(Turnips),商店(Store)則是會透過中介者(Mediator)去向背包(Bag)去索取鈴錢(Bells)以及大頭菜(Turnips),而不是真的去觸及背包(Bag),減少物件之間的依賴關係。

BagStoreMediator.php

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use InvalidArgumentException;

/**
* Class BagStoreMediator.
*/
class BagStoreMediator implements MediatorInterface
{
/**
* @var Bag
*/
protected Bag $bag;

/**
* @var Store
*/
protected Store $store;

/**
* BagStoreMediator constructor.
*
* @param Bag $bag
* @param Store $store
*/
public function __construct(Bag $bag, Store $store)
{
$this->bag = $bag;
$this->store = $store;

$this->bag->setMediator($this);
$this->store->setMediator($this);
}

/**
* @return int
*/
public function getBells(): int
{
return $this->bag->getBells();
}

/**
* @return int
*/
public function getTurnips(): int
{
return $this->bag->getTurnips();
}

/**
* @param int $bells
*/
public function setBells(int $bells)
{
$this->bag->setBells($bells);
}

/**
* @param int $count
*/
public function setTurnips(int $count)
{
$this->bag->setTurnips($count);
}

/**
* @param int $price
* @param int $count
*
* @throws InvalidArgumentException
*/
public function buyTurnips(int $price, int $count)
{
$total = $price * $count;
if ($this->bag->getBells() >= $total) {
echo "[玩家] 您購買了 $count 顆大頭菜,每顆單價 $price 鈴錢,總共 $total 鈴錢。";
$this->store->buyTurnips($price, $count);

return;
}

throw new InvalidArgumentException('[錯誤] 您的大頭菜不足,無法購買大頭菜。');
}

/**
* @param int $price
* @param int $count
*
* @throws InvalidArgumentException
*/
public function sellTurnips(int $price, int $count)
{
$total = $price * $count;
if ($this->bag->getTurnips() >= $count) {
echo "[玩家] 您販賣了 $count 顆大頭菜,每顆單價 $price 鈴錢,總共 $total 鈴錢。";
$this->store->sellTurnips($price, $count);

return;
}

throw new InvalidArgumentException('[錯誤] 您的大頭菜不足,無法販賣大頭菜。');
}
}

測試

最後根據上面的中介者,我們要做幾個簡單的測試,第一件事是測試進行買賣大頭菜時,所產生的 Log 順序、資料是否正確,其次是例外錯誤 InvalidArgumentException 是否有確實。

MediatorPatternTest.php

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/**
* Class MediatorPatternTest.
*/
class MediatorPatternTest extends TestCase
{
/**
* @test
*/
public function test_buy_and_sell_turnips()
{
$mediator = new BagStoreMediator(new Bag(), new Store());
$mediator->setBells(10000);

$this->expectOutputString(implode(array(
"[背包] 剩下 10000 鈴錢。",
"[玩家] 您購買了 40 顆大頭菜,每顆單價 100 鈴錢,總共 4000 鈴錢。",
"[背包] 剩下 6000 鈴錢。",
"[商店] 收到了 4000 鈴錢。",
"[商店] 賣出了 40 顆大頭菜。",
"[背包] 剩下 40 顆大頭菜。",
"[玩家] 您販賣了 20 顆大頭菜,每顆單價 200 鈴錢,總共 4000 鈴錢。",
"[背包] 剩下 20 顆大頭菜。",
"[商店] 收購了 20 顆大頭菜。",
"[商店] 支出了 4000 鈴錢。",
"[背包] 剩下 10000 鈴錢。",
)));

$mediator->buyTurnips(100, 40);
$mediator->sellTurnips(200, 20);
}

/**
* @test
*/
public function test_buy_turnips_overflow()
{
$this->expectException(InvalidArgumentException::class);

$mediator = new BagStoreMediator(new Bag(), new Store());
$mediator->buyTurnips(100, 200);
}

/**
* @test
*/
public function test_sell_turnips_overflow()
{
$this->expectException(InvalidArgumentException::class);

$mediator = new BagStoreMediator(new Bag(), new Store());
$mediator->sellTurnips(100, 40);
}
}

最後測試的執行結果會獲得如下:

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PHPUnit Pretty Result Printer 0.28.0 by Codedungeon and contributors.
==> Configuration: ~/php-design-pattern/vendor/codedungeon/phpunit-result-printer/src/phpunit-printer.yml

PHPUnit 9.2.6 by Sebastian Bergmann and contributors.


==> ...fResponsibilitiesTest ✔ ✔ ✔
==> CommandPatternTest ✔
==> IteratorPatternTest ✔ ✔ ✔ ✔
==> MediatorPatternTest ✔ ✔ ✔
==> AbstractFactoryTest ✔ ✔ ✔ ✔
==> BuilderPatternTest ✔ ✔ ✔ ✔
==> FactoryMethodTest ✔ ✔ ✔ ✔
==> PoolPatternTest ✔ ✔
==> PrototypePatternTest ✔ ✔
==> SimpleFactoryTest ✔ ✔ ✔ ✔
==> SingletonPatternTest ✔
==> StaticFactoryTest ✔ ✔ ✔ ✔ ✔
==> AdapterPatternTest ✔ ✔
==> BridgePatternTest ✔ ✔ ✔
==> CompositePatternTest ✔ ✔ ✔
==> DataMapperTest ✔ ✔
==> DecoratorPatternTest ✔ ✔
==> DependencyInjectionTest ✔ ✔ ✔
==> FacadePatternTest ✔
==> FluentInterfaceTest ✔
==> FlyweightPatternTest ✔
==> ProxyPatternTest ✔ ✔
==> RegistryPatternTest ✔ ✔ ✔ ✔ ✔

Time: 00:00.173, Memory: 6.00 MB

OK (62 tests, 129 assertions)

完整程式碼

設計模式不難,找回快樂而已,以大頭菜為例。

參考文獻